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Startup

Nazara Technologies Acquires UK Game Studio Fusebox Games for ₹234 Crore, Expands Into Interactive Fiction

IndyaStory
Last updated: September 27, 2026 1:50 am
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Nazara Technologies acquisition of UK gaming studio Fusebox Games
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India’s Nazara Technologies has acquired UK-based Fusebox Games in an all-cash transaction valued at ₹234 crore, strengthening its presence in global gaming and interactive storytelling.

Contents
Nazara Targets the Global Interactive Fiction MarketFusebox Brings an Established Revenue BaseA New Step in Nazara’s Buy-and-Build StrategyWhy Fusebox Matters to NazaraFrom Indian Gaming Company to Global Gaming PortfolioWhat the Acquisition Could Mean for NazaraThe Bigger Picture for India’s Gaming IndustryIndyaStory Takeaway

Mumbai/New Delhi: Indian gaming and sports media company Nazara Technologies is expanding its international footprint with the acquisition of Fusebox Games, a United Kingdom-based game developer known for its interactive entertainment titles, including its game based on the popular reality television franchise Love Island.

The transaction, valued at approximately ₹234 crore ($27.2 million), gives Nazara direct access to Fusebox’s technology, development capabilities and established position in the interactive fiction segment, particularly in markets such as the United States and Europe.

The acquisition is part of Nazara’s broader strategy of building a diversified gaming business through acquisitions and investments in companies with intellectual property, established audiences and international revenue potential.

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Nazara Targets the Global Interactive Fiction Market

Interactive fiction combines conventional mobile gaming with narrative storytelling. Instead of following a fixed storyline, players make decisions that can influence characters, relationships and subsequent events.

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The model has become an important part of mobile entertainment, particularly among audiences that engage with episodic content and character-driven stories.

For Nazara, Fusebox provides an entry point into this category without having to build a comparable studio and audience entirely from the ground up.

Fusebox is particularly associated with its interactive Love Island game, which translates the format of the television reality show into a choice-driven gaming experience.

The acquisition therefore gives Nazara exposure to an established entertainment format while also adding a UK-based development operation to its portfolio.

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Fusebox Brings an Established Revenue Base

Fusebox’s financial performance was one of the factors that made the studio strategically relevant to Nazara.

According to the financial figures cited in connection with the transaction, Fusebox recorded approximately ₹87.5 crore in revenue and ₹11.7 crore in EBITDA in calendar year 2023.

Those numbers point to an operating business with an existing revenue base rather than a purely early-stage gaming investment.

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The transaction also gives Nazara an opportunity to participate more directly in revenues generated from international markets, where consumer spending on mobile games and digital entertainment is denominated largely in currencies such as the US dollar and British pound.

A New Step in Nazara’s Buy-and-Build Strategy

Nazara has built its business through a portfolio approach rather than relying on a single gaming property.

Its ecosystem includes businesses spanning esports, gaming content, children’s digital entertainment and other interactive media segments.

Among the better-known companies associated with the group are NODWIN Gaming, which operates in esports and gaming entertainment; Sportskeeda, a sports and gaming media platform; and Paper Boat Apps, whose portfolio includes children’s learning and entertainment products.

Fusebox adds another layer to that portfolio by bringing interactive storytelling and narrative-driven mobile gaming into the group.

The acquisition is consistent with founder and CEO Nitish Mittersain’s stated focus on developing a global gaming business through strategic acquisitions and intellectual property-led growth.

“We see a large opportunity in building an IP-based global gaming business,” Nitish Mittersain said in comments associated with the transaction. He also said Nazara was pleased to join forces with the Fusebox team as it works toward building a global gaming company at meaningful scale.

Why Fusebox Matters to Nazara

The strategic value of the transaction extends beyond the Love Island title.

Fusebox gives Nazara several assets at once:

  • An established UK gaming studio
  • Experience in interactive fiction
  • Existing intellectual property and game development capabilities
  • Exposure to Western gaming audiences
  • International revenue generation
  • A team with experience developing choice-driven entertainment

That combination can help Nazara diversify its geographic and genre exposure.

For an Indian gaming company looking to build an international portfolio, owning a developer with experience in Western consumer markets can also provide insight into audience preferences, monetisation models and content development outside India.

From Indian Gaming Company to Global Gaming Portfolio

India’s gaming industry has historically been associated with mobile-first products, outsourced development and a rapidly expanding domestic consumer base.

Nazara’s strategy represents a different approach.

Rather than limiting its expansion to India’s growing gaming audience, the company has been building a portfolio of businesses that can generate revenue across multiple markets.

The Fusebox transaction fits into that internationalisation strategy.

It also reflects a broader shift in the Indian technology ecosystem, where companies and investors are increasingly using domestic capital to acquire established businesses overseas.

The significance of the deal is therefore not limited to one gaming studio. It illustrates how Indian gaming companies are attempting to move further up the value chain—from participating in global gaming development to owning international studios, intellectual property and consumer-facing businesses.

What the Acquisition Could Mean for Nazara

The immediate benefit for Nazara is diversification.

Fusebox operates in a segment that is different from traditional esports, gaming media and children’s applications. Interactive fiction also relies heavily on recurring engagement, episodic storytelling and player choices, creating opportunities for continued content releases and in-game monetisation.

The transaction could allow Nazara to combine Fusebox’s expertise with capabilities across its wider portfolio.

However, the acquisition also comes with the normal challenges associated with international expansion.

The performance of any game studio depends on maintaining player engagement, releasing commercially successful content and managing the costs of development and user acquisition. Intellectual property partnerships can also involve licensing and contractual considerations that affect long-term economics.

Consequently, the strategic rationale of the transaction will ultimately be measured by Fusebox’s ability to sustain growth and by Nazara’s ability to integrate the business while preserving its creative and operational strengths.

The Bigger Picture for India’s Gaming Industry

The Fusebox acquisition arrives at a time when India’s gaming ecosystem is becoming increasingly diverse.

Indian companies are no longer participating only as developers or publishers for international businesses. Some are building their own consumer brands, investing in intellectual property and acquiring companies with established audiences overseas.

Nazara’s international acquisitions are an example of that transition.

The company’s portfolio approach also highlights an important development in the sector: scale can increasingly be built by combining multiple specialised gaming and entertainment businesses rather than depending on a single blockbuster title.

For Fusebox, joining Nazara provides access to an Indian gaming group with an international expansion strategy. For Nazara, the deal provides a foothold in a specialised segment of the global mobile entertainment market.

IndyaStory Takeaway

Nazara Technologies’ acquisition of Fusebox Games is more than an overseas studio purchase. It is a strategic move to expand into interactive fiction, strengthen its international portfolio and add another IP-driven business to its gaming ecosystem.

The deal also signals the growing ambition of India’s gaming sector. As domestic companies accumulate capital, expertise and scale, acquisitions of established international gaming businesses could become an increasingly important route to global expansion.

Whether Fusebox becomes a significant long-term growth engine for Nazara will depend on future game performance, player retention, monetisation and the company’s ability to integrate the studio successfully.

TAGGED:Fusebox GamesGaming BusinessGaming IndustryIndian GamingInteractive FictionNazara Technologies
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